EQ is your scalpel for carving space in the mix. Learn frequency ranges for UKG elements and how to create clarity without losing warmth.
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| Element | Key Range | Notes |
|---|---|---|
| Sub Bass | 20-80Hz | Felt more than heard |
| Kick | 50-120Hz (thump), 2-5kHz (click) | Two distinct zones |
| Bass | 80-300Hz | Carve around kick |
| Snare | 150-250Hz (body), 3-8kHz (crack) | Body + snap |
| Hi-Hats | 5-15kHz | High-pass below 300Hz |
| Vocals | 200Hz-5kHz (fundamental) | Presence at 2-4kHz |
| Pads | 200Hz-8kHz | High-pass to avoid mud |
The golden rule: cut to remove problems, boost to enhance character.
Mid/Side EQ lets you process center and sides separately:
Every room and every sound has resonant frequencies that can cause problems:
Good EQ work is invisible - it creates space for each element without drawing attention to itself. Cut more than you boost, use high-pass filters liberally, and always EQ in context (with other elements playing). Trust your ears, not your eyes.
Advanced thinking for experienced producers
"Can you EQ too much? When does it become destructive?"
Over-EQing is a common beginner mistake. Every EQ move introduces phase shift, and excessive cutting can make sounds thin and lifeless.
Trap: "Every track needs EQ"
Reality: Sometimes the best EQ is no EQ.
Trap: "Cut everything below 100Hz except bass"
Reality: Some sounds need their low end for body.
Trap: "Frequency charts are rules"
Reality: Charts are starting points. Your ears are the judge.
EQ Preset Collection
Starting point presets for each element
Frequency Chart PDF
Quick reference for UKG elements