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Basslines & Sub-Bass

Designing Deep Rolling Basslines

The bassline is the soul of UKG. Learn to design warm, rolling bass patches from scratch using subtractive synthesis.

20 minIntermediateSerum & Vital bass presets
Designing Basslines

Video lesson coming soon

Introduction

The bassline is arguably the most important element in UK garage. It's what makes people move, what fills the room on a big system, and what gives the track its emotional weight. In this lesson, you'll learn to design warm, rolling bass patches from scratch.

Understanding UKG Bass

UKG bass has specific characteristics that set it apart from other genres:

  • Rolling: Long, sustained notes with filter movement—not short, staccato stabs
  • Warm: Rounded, not harsh or aggressive. Think analog, not digital
  • Sub-focused: Most of the energy is below 100Hz
  • Musical: Bass plays melodic lines, not just root notes

Oscillator Selection

Your choice of oscillator waveform determines the fundamental character of the bass.

Sine Wave

The purest sub-bass. No harmonics, just fundamental frequency.

  • Use for: Pure sub layer, 808-style bass
  • Character: Clean, deep, felt more than heard
  • Limitation: Disappears on small speakers

Triangle Wave

Slightly brighter than sine with subtle odd harmonics.

  • Use for: Warm sub with slightly more presence
  • Character: Soft, woody, vintage

Saw Wave

Rich in harmonics, bright and aggressive.

  • Use for: Main bass layer (heavily filtered)
  • Character: Fat, full, cuts through mix
  • Processing: Always filter down to control brightness

Square Wave

Strong odd harmonics, hollow character.

  • Use for: Reese-style bass, darker tones
  • Character: Hollow, powerful, slightly nasal

The Classic UKG Bass Patch

Here's how to build a versatile UKG bass from scratch:

Step 1: Oscillators

  • OSC 1: Saw wave, -12 semitones (one octave down)
  • OSC 2: Saw wave, 0 semitones, detuned +5 cents
  • Mix: OSC 1 at 60%, OSC 2 at 40%

Step 2: Filter

  • Type: Low-pass, 24dB/octave (4-pole)
  • Cutoff: Around 200Hz (adjust to taste)
  • Resonance: 10-20% (subtle peak)

Step 3: Filter Envelope

  • Attack: 0ms
  • Decay: 200-400ms
  • Sustain: 50-70%
  • Release: 100-200ms
  • Envelope amount: +30-50%

This creates the characteristic "rolling" sound—the filter opens on each note then settles down.

Step 4: Amp Envelope

  • Attack: 0-5ms
  • Decay: 0ms
  • Sustain: 100%
  • Release: 50-100ms

Adding Warmth

Raw synth patches often sound cold. Here's how to warm them up:

Saturation

Light saturation adds harmonics and warmth. Options:

  • Tape saturation: Warm, vintage character
  • Tube saturation: Rich, even harmonics
  • Soft clipping: Subtle, transparent warmth

Keep it subtle—2-4dB of gain reduction maximum.

Chorus (subtle)

A very slow, subtle chorus can add width and movement. Settings:

  • Rate: 0.1-0.3 Hz
  • Depth: 5-15%
  • Mix: 10-20%

Creating Movement with LFOs

Static bass sounds boring. Use LFOs to add life:

Filter Cutoff Modulation

  • LFO shape: Sine or triangle
  • Rate: Synced to 1/2 or 1/4 notes
  • Amount: Subtle (5-15%)

This creates a gentle "breathing" effect.

Pitch Modulation (Vibrato)

  • LFO shape: Sine
  • Rate: 4-6 Hz
  • Amount: Very subtle (2-5 cents)

Adds human quality, like a real instrument.

Summary

UKG bass is about warmth, movement, and musicality. Start with saw waves, filter heavily, add envelope movement, and warm up with saturation. Keep it rolling, keep it warm, and let it breathe.

Download the presets below to hear these concepts in action. In the next lesson, we'll tackle the relationship between kick and bass.

Devil's Advocate

Advanced thinking for experienced producers

"Do you really need to design bass from scratch?"

Understanding synthesis is valuable, but many classic UKG basslines came from sampling, not sound design. The source matters less than how you use it.

Alternative Workflows to Try

  • 1.Sample a bass note from an old record and build your bassline from that single hit.
  • 2.Use a preset as a starting point and focus on the performance and programming instead.
  • 3.Record a real bass guitar through an amp sim for organic warmth no synth can replicate.

Critical Thinking Traps

Trap: "I need a wavetable synth to make modern UKG bass."

Reality: Simple subtractive synths (or even samples) created the classic sounds. Complexity isn't required.

Trap: "The bass patch is what makes the bassline good."

Reality: A mediocre sound with a great line beats a great sound with a boring line every time.

Trap: "I should always use saw waves for UKG bass."

Reality: Experiment with sine, triangle, or even sampled sources. Your unique sound comes from breaking conventions.

Download: Serum & Vital bass presets

Compatible with Serum and Vital

What You'll Learn

  • Oscillator selection: saw, square, triangle
  • Filter movement and envelope shaping
  • Adding warmth with saturation and drive
  • Creating movement with LFOs